A downloadable game

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Eons past, a brotherhood of mad philosopher-kings marched an army of slaves into the heart of a mountain. On their backs they bore a legendary treasure-hoard: coffers spilling over with blazing gems, strongboxes bright with gold, and the jeweled idols of a thousand gods. They were never seen again.

 

Today the gleaming domes at the top of the world have fallen to the passage of time and the crush of glaciers. Once-imperious halls are coated with dust and ice; memories of the fabled treasure hoard–and the heretical Theophage–are lost to antiquity.

 

But deep within the heart of the mountain, the flames of Chaos sputter and flare.

 

Now the legacy of the God Eaters is drawing to a close. With each thunderous turn of the Alembic Key, meteors streak the sky and prophets fling themselves from the turrets of high towers. In the alleys and the palaces, all know that the hour of the dragon will soon be at hand.

 

Can you and your companions master the mysteries of the God Eaters in time? Or–like so many others before–will you succumb to the Music of the Spheres?

 

The PDF set is bursting with the puzzles, foes, and magic only found in a DCC RPG adventure.

 

Inside you will find the God Eaters’ grand alchymical experiment, with its spinning alembic and rotating elemental spheres. This can be printed out and assembled as a large game board, approximately 17″ x 22″, with four separate spinning maps that attach to the board.

 

An adventure booklet of 112 pages provides hitherto unknown monsters, perils, and traps. These lurk in the forgotten corridors, certain to bring a quick end to overconfident explorers.

 

Players will have the opportunity to study and manipulate the fabled Alembic Key, a relic rife with Theophagic sigils and zodiac signs. But beware, foolhardy reavers! Rotating the key spins the dungeon, transforming the PCs and altering reality itself! Left in the hands of a fidgety player, it could easily spell the end of the multiverse. This physical prop is composed of two spinning dials and is used by players during the adventure.

 

And as befitting DCC #100, the adventure is replete with player handouts in the form of a 28-page booklet containing over 40 illustrations of the Alembic, its elemental spheres, and the terrors lurking within the dark halls, as well as the infamous Sheaves of Chaos.

 

Finally, any adventure is only as good as the judge running it. Music of the Spheres is Chaos was designed with the judge in mind. The PDF set includes the Bookmark of 4 Parts–a tool for referencing the PCs’ own changes.

 

This PDF Set includes:

• Adventure Booklet (112 pages)

• Player Handout Booklet (28 pages with more than 40 illustrations)

• 3 Sheaves of Chaos handouts

• Easy-to-read low resolution PDF of the Large 17″ x 22″ Gameboard 

• Print-ready PDF of the Large 17″ x 22″ Gameboard*

• Double-sided bookmark of 4 Parts* (to track changes imposed by the Spinning Map)

• PDF of four separate Spinning Maps and the Alembic Key* (used by players to spin the dungeon!)

* These parts will require printing out and assembly in order to play. Assembly instructions can be found on the Goodman Games YouTube channel at the following link:

https://www.youtube.com/watch?v=9EnxI40GzDY

 

With its many unique components, Music of the Spheres is Chaos captures all the magic and wonder that you’ve come to expect from a DCC RPG adventure. But fans familiar with Harley Stroh’s work in Legacy of the Savage Kings, Sailors on the Starless Sea, and his many other adventures will know that our adventures are always far more than the sum of their parts.

 

You won’t mistake this dungeon for any other adventure, anywhere, ever.

A Level 5 DCC RPG Adventure

Writer: Harley Stroh

Cover Art: Doug Kovacs

Purchase

Buy Now$45.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $45 USD. You will get access to the following files:

GMG5105PDF_DCC100-MusicSpheres.zip 71 MB

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